Cheats Crysis 2
Cheats Crysis 2 PC DVD
Pada fitur ini dapat anda aktifkan ketika anda bermain didalam game dengan menekan tanda ~ dan tuliskan "con_restricted 0" lalu tekan ENTER pada keyboard, untuk mengaktifkan fungsi dari Crysis 2 Cheats.
Dibawah ini list yang bisa anda gunakan untuk Crysis 2 Cheats :Fitur KodeGOD MODE g_godMode = 1 (Tekan ~ lalu masukkan g_godMode menjadi 1)
INFINITIVE SUIT ENERGY g_infinitesuitenergy = 1
INFINITIVE AMMO g_infiniteAmmo = 1 or i_unlimitedammo = 1
New Game + Mode
Nah disini semua senjata, koleksi armor, dan nano catalyst akan tersedia di campaign carrer. Jadi ketika anda mereplay misi, semua item akan tersedia untuk anda.Unlock Mini Game (Unlock Hidden Mini Game)
Pada menu utama (Main Menu) pilih "Extras" option, lalu pilih lagi "Credits" selection. Jika sudah lalu tekan Tombol FIRE 5 kali selama credit berlangsung. ini digunakan untuk unlock mini game.Membuat AIM pada saat menggunakan scope agar tenang (Steady aim):
Pada saat anda menggunakan sight pada senjata apapun, tekan dan tahan (SHIFT KIRI), jika anda menggunakan ini pada saat Armor Maksimum, maka anda akan mendapatkan AKURASI 100%.Crysis 2 Cheats melompat dari tempat yang tinggi (Surviving from high falls) :
Ketika anda melompat dari tempat yang tinggi, AKTIFKAN AIR STOMP. Ini mencegah anda mati pada saat sampai di bawah.Menyesuaikan UPGRADE MODULES :
Dibawah ini adalah list dari UPGRADE MODULES dan FUNGSI dari masing-masing UPGRADE,
ARMOR
Armor Air Stomp: Velocity based attack; more speed deals more damage. Requires elevation beyond a Power Jump.
Minimum Velocity Damage: 40 damage out to 2 meters Maximum Velocity Damage: 220 damage out to 7 meters
Upgrade II: No damage from falling Upgrade III: 0.5x recovery time after Air Stomp
Proximity Alarm: Sense enemy in a 30 meter horizontal radius (not vertical); updates every two seconds
Upgrade II: Sensor updates every second Upgrade III: Sensor updates every half-second
Armor Enhance: 0.5x energy consumption
Upgrade II: +25% movement speed in Armor mode Upgrade III: Immune to Nanosuit Jammer Bonus
Threat Tracer: Highlight bullet path within 6 meters
Upgrade II: Highlight grenades within a 15 meter radius Upgrade III: Highlights explosives within 15 meter radius
Nano Recharge: 2x health regeneration
Upgrade II: 2x suit recharge (60 per second) Upgrade III: 0.5x delay before health regeneration
Detonation Delay: +2 seconds to grenade fuse when in blast radius
Upgrade II: +2 seconds to C4 fuse when in blast radius Upgrade III: Fires Chaff against enemy JAW missiles
Energy Transfer: Restores 20% energy with a kill
Upgrade II: Restores 30% energy with a kill Upgrade III: Restores 50% energy with a kill
POWER
Side Pack: +1 primary magazine
Upgrade II: +1 grenade/explosive Upgrade III: +1 attachment ammo
Weapon Pro: 0.6x reload time
Upgrade II: 0.5x aim down sight time Upgrade III: 0.4x weapon swap time
Aim Enhance: Reduced recoil (unique to weapon)
Upgrade II: 0.4x view shake from explosions Upgrade III: 1.6x movement speed when aiming down sights (compared to whatever negative speed it offers)
Loadout Pro: Two primary weapons
Upgrade II: No mobility loss from attachments Upgrade III: 1.5x speed while carrying HMG (compared to its 0.6x speed scale)
Rapid Fire: Higher rate of fire on primary weapons (unique to weapon)
Upgrade II: Higher rate of fire on secondary weapons (unique to weapon) Upgrade III: Higher rate of fire on mounted weapons
Point Fire Enhance: Reduces spread of primary weapons (unique to weapon)
Upgrade II: Reduces spread of secondary weapons (unique to weapon) Upgrade III: Reduces spread of mounted weapons
Mobility Enhance: 0.5x sprint and jump energy cost
Upgrade II: 0.5x ledge grab climb time Upgrade III: 0.25x fire after sprint time
Retriever: Automatically collect Dogtags
Upgrade II: One less Dogtag required for support bonuses Upgrade III: 1.2x support bonus time
STEALTH
Stealth Enhance: Transition time to/from stealth is halvedSumber
Upgrade II: No shadow cast in Stealth mode
Upgrade III: 0.5x energy drain rate in Stealth mode
Covert Ops: No player footstep sound
Upgrade II: Invisible to Ceph Airstrike
Upgrade III: 2x enemy footstep sound
Cloak Tracker: Displays particles on Cloaked enemy within 20 meters
Upgrade II: Causes enemy Cloak to flicker after 7 seconds in radius
Upgrade III: Causes enemy Cloak to flicker after 5 seconds in radius
Jammer: Scrambles the radar of enemies within a 10 meter range
Upgrade II: Provides protection against enemy Radar Jammer attacks
Upgrade III: Scrambles the radar of enemies within an increased range
Blind Spot: Invisible to Maximum Radar
Upgrade II: Immune to Visor Tagging
Upgrade III: Become less visible to enemies in Nano Vision
Tracker: Track enemy footsteps within 25 meters; updates every 0.6 seconds
Upgrade II: Footstep direction tracks
Upgrade III: Doubled track updates (every 0.3 seconds)
Visor Enhance: Automatically tag enemies when zoomed in
Upgrade II: Enemy Flashbang grenade effect lasts 0.1x as long Upgrade III: Nano Vision energy drain 0.5x
0 komentar: